My projects: SUGG (M, KS), CRZST, SYNONS, URLS, Misc: 3Dengine, UniteHowTo, FliCC, My blog.
Old/abandoned: TheRarestWords (TcCrnch).
Hi, I'm Slava V. and I develop those projects in free time. rarestwords@mail.ru
To main page | 3dengine.org

Texture Map


Texture map is an image that is used by OpenGL to color the rasterized pixels.

Most of texture maps must by square and power-of-two to be able to work in most of hardward. Modern hardware allows loading non-power-of-two textures, but texture maps are still made power-of-two to support older GPUs.

This article is a stub, it contains information that doesn't explain subject fully.