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C++ Libraries
This is my personal list of Libraries I use for Game/General 3D programming under Windows:
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NewMat11 Great matrix library, use "vsvars32.bat; nmake -f nm_m8.mak" to build.
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SOIL library SOIL library for importing BMP, PNG, JPG, TGA, DDS, PSD, HDR (even directly into OpenGL textures)
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SDL (
LGPL License) Library for getting mouse, keyboard, (reading images?), sounds.. Python bindings = PyGame)
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ClipPoly (
LGPL License)
Other things 3D:
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SSBA (Simple Sparse Bundle Adjustment)
Looks interesting (plan to try):
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Assimp - Import various 3D formats