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C++ Libraries

This is my personal list of Libraries I use for Game/General 3D programming under Windows:

* NewMat11 Great matrix library, use "vsvars32.bat; nmake -f nm_m8.mak" to build.
* SOIL library SOIL library for importing BMP, PNG, JPG, TGA, DDS, PSD, HDR (even directly into OpenGL textures)
* SDL (LGPL License) Library for getting mouse, keyboard, (reading images?), sounds.. Python bindings = PyGame)
* ClipPoly (LGPL License)

Other things 3D:

* SSBA (Simple Sparse Bundle Adjustment)

Looks interesting (plan to try):

* Assimp - Import various 3D formats